Storytelling, In Real Life
We're a story-first team, so every activation starts with your brand story. Then we build it in two places at once: a kiosk on the show floor feeds your digital campaign, and you get the in-person moment plus the data behind it.
Built Around What You Have
Already invested in a booth, display, or brand kit?
We design around your existing assets, so the activation fits your space and looks like you. Every build is custom, from the software to the 3D-printed hardware.
Support From Setup to Shipping
Need hands on site?
We can assemble your activation, stay through the event to troubleshoot, then pack it up and ship it out, as an add-on to any project. Your team stays focused on the people at your booth.
From Concept to Execution
Discover
We learn your brand, audience, and event goals, then define what the activation needs to do and how you'll measure it.
Design
We map the concept, visuals, and every interaction, so you can see the experience before anything gets built.
Build
Our team develops the games, software, and hardware, then tests everything before it ships.
Deliver
We ship your activation and track engagement, so you can see what worked and plan the next one.
At CyberMarketingCon 2026
Meet Artisanal Slop Co.
Every booth at a trade show promises AI. We built a brand that offers nothing else. Artisanal Slop Co. is a parody AI content platform, with its own website, LinkedIn page, and booth at CyberMarketingCon 2026. It shows what happens when everyone has a generator and nobody has a system.
- The Brand: A full website and LinkedIn presence, written to sound like every AI content platform at once. "More Content. Fewer Ideas."
- Hal Lucinate, AI Sales Rep: A realistic talking avatar who answers visitors' questions about the platform, right up until he glitches out.
- Multi-Factor Humanity: When Hal breaks down, the screen flickers into a game. Visitors can play again or head back to Hal for another round.
Experiences That Stand Out
Challenge: Xbox needed shoppers at Best Buy locations across Canada to connect with Game Pass's launch, without downloading a new app.
Solution: We built interactive in-store displays and a slot machine-style web app on Shazam's mobile platform, backed by a contest system handling over 10,000 unique winner codes.
Results:
- Over 10,000 Game Pass subscription codes distributed
- 99.9% system uptime throughout the campaign
Challenge: The RGC needed education engaging enough to compete in loud, high-distraction casinos and bingo halls, with data to prove it worked.
Solution: We built touchscreen kiosks with original educational games and a tracking system that reported usage to the Ontario Lottery and Gaming Corporation.
Results:
- Kiosks in more than 90 bingo halls and casinos across Ontario
- Reaching 50,000 people per quarter in some cases
Have questions?
Our core work is interactive kiosks, original video games, AR and VR, and immersive booths. We also build dynamic tables, motion-sensor experiences, realtime displays, and RFID trackables. Most experiential marketing projects combine several.
Yes. We design for crowded, high-distraction spaces, from retail floors to casinos. The same thinking works at your booth: give people a reason to stop, and your team a reason to talk.
It depends on scope. Reach out as early as you can, and we'll map out a realistic timeline in our first conversation.
Yes, as an add-on. On-site support is scoped and priced for each project based on your event's location, length, and needs.
We focus on North America. Tell us where your event is, and we'll confirm what's possible.
Yes. Tracking is built into each activation, and what we measure depends on its goal, from quarterly usage reports for the Responsible Gambling Council to real-time contest tracking for Xbox.
Yes. Tell us what you already have, whether it's a booth, display, or brand kit, and we'll plan the activation to work with it.